Halo teman – teman, sebelumnya kami sudah membahas mengenai First Job Ragnarok X Next Generation. Sekarang kami akan membahas Second Job dari Swordman, Archer, Thief, Mage, Acolyte dan Merchant yaitu Knight, Hunter, Assassin, Wizard, Priest dan Blacksmith. Sebelum lanjut membaca Second Job Ragnarok X Next Generation Guide teman – teman dapat memberikan dukungan untuk kami dengan mengikuti akun media sosial ombopakcom.
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First Job Ragnarok X Next Generation Guide
Third Job Ragnarok X Next Generation Guide
Knight
Knight merupakan job yang menggunakan weapon seperti pedang dan tombak layaknya seorang prajurit. Jika dibandingkan dengan job lainnya, Knight memiliki strength tertinggi.
Pemain yang memilih job ini dapat menggunakan banyak jenis senjata jarak dekat, seperti two-handed weapon, shield, dan armor.Job lanjutan dari Knight adalah Lord Knight.
1 Spear Proficiency | ATK increases by (8 + 5% of DEX) when equipped with a Spear. |
2 Sword Speed Boost | ATK increases by (8 + 5% of DEX) when equipped with a Spear. |
3 Steel Heart | Within 12 seconds of using this skill, damage received decreases by 22% (increases by an additional 1% for every 50 VIT you have) and prevents you from being interrupted when being attacked. This effect will be removed after being attacked 11 times. |
4 Pierce | Can only be used when equipped with a Spear. Continuously attack an enemy for a short time, dealing with 5 attacks that inflict a total of (200% of ATK+ 850) physical damage of your weapon’s attribute. Deals 12% more damage to Large targets. You can adjust the cast level once this skill is equipped. |
5 Double Blow | When equipped with a sword, each normal attack has a 20% chance (increases by an additional 1% for every 50 LUK you have) to deal a bonus of (5% ATK + 20) Neutral physical damage that ignores DEF. If the normal attack is critical, the bonus damage will also be critical. |
6 Counter | Enters the Counter state and gains a shield that absorbs damage up to 6% of Max HP for 5 seconds. When the shield ends (it will end earlier if it reaches the damage limit), deals Neutral physical damage equal to 4.4% of Max HP to all enemy units within 3 meters, and increases the target’s Threat by a large amount. |
7 Spear Stab | Can only be used when equipped with a Spear. Deals (165% of ATK + 300) physical damage of your weapons attribute to enemy units within a 2×4 rectangular area in the direction you are facing and knocks them back 3 meters. You can adjust the cast level once this skill is equipped |
8 Cavalary Combat | Can fight while mounted, but ASPD decreases by 20% due to the restrictions of mounted combat. At the max level of this skill, ASPD will return to normal. |
9 Bowling Bash | Pulls up to 8 enemy units within 4 meters toward you, clashing with them to deal (115% + (Number of Monsters -1) x 50%) x ATK physical damage of your weapon’s attribute. Affected targets are stunned for a short time and then knocked back 1 meter, toward their original location. You can adjust the cast level once this skill is equipped. |
10 Spear Boomerang | Can only be used when equipped with a Spear. Deals (250% of ATK + 690) physical damage of your weapon’s attribute to an enemy unit. You can adjust the cast level once this skill is equipped. |
11 Cavalary Training | ATK increases by (8 + 5% of DEX) when mounted. |
12 Charge Attack | Charges towards a faraway enemy target (cannot be silenced after the charge starts), dealing (180% of ATK + 430) Neutral physical damage to enemies in a straight line and stunning them for 2 seconds. You can adjust the cast level once this skill is equipped. |
13 Aura Blade | Infuses your weapon with power, increasing Final Crit Rate by 2% (increases by an additional 1% for every 50 AGI you have) and Crit Damage Bonus by 20% (increases by an additional 1% for every 50 STR you have) for 10 seconds. Each critical hit refreshes the remaining buff time. |
Hunter
Hunter Merupakan Job yang memiliki keahlian khusus dalam memanah. Pemain seperti Hunter lebih mengutamakan jarak dalam hal bertempur. Job ini memakai busur dan panah sebagai senjatanya, namun dapat juga menggunakan pisau.
Job lanjutannya adalah Sniper.
1 Improve Concentration | Increase your AGI by 2 and DEX by 2 for 30 seconds. |
2 Falconry Mastery | Normal attacks have a chance to trigger a falcon attack. Triggering this effect deals ((Steel Crow damage + (INT/8)^1.8 + DEX x 2) x 1.1 + 440) sacred physical damage that ignores DEF. Having higher LUK increases the chance to trigger a falcon attack. This effect can only be triggered if you own a falcon. |
3 Claymore Trap | Deploys a Claymore Trap with a damage radius of 3 meters and a trigger radius of 2 meters at the specified location. After detonating, deals ((DEX + 100) x (10 + INT/10) x 130% + 240) Fire physical damage to all enemies within the area and inflicts the Kindle effect on them for 5 seconds. The trap lasts for 180 seconds. Up to 7 traps can be deployed at the same time. |
4 Beastbane | Increase damage dealt to Brute, Insect, Fish monsters by 1%. |
5 Blitz Beat | Can only be used if you own a falcon. Commands your falcon to attack an enemy unit, dealing ((Steel Crow damage + (INT/8)^1.8 + DEX x 2) x 6.6 + 1320) sacred physical damage that ignores DEF, and increases your ASPD by 12 for 12 seconds. Can stack up to 5 times. |
6 Detonate | Increases trap damage by 2%. Uses all detonable traps that have been deployed. |
7 Focused Shot | Takes aim and fires an arrow, dealing (235% ATK + 400) physical damage of your weapon’s attribute to an enemy and marks the target for 5 seconds. You deal 6% more physical damage to the marked targets. Can be used in conjunction with Elemental Arrow. |
8 Electric Shock | Deploys an Electric Shock trap with a damage radius of 3 meters and a trigger radius of 2 meters at the specified location. After detonating, deals ((DEX + 100) x (10 + INT/10) x 130% + 240) Wind physical damage to all enemies within the area. The trap lasts for 180 seconds. Up to 7 traps can be deployed at the same time. |
9 Steel Crow | Sending your falcon to attack increases Attack by (8 + 20% of INT) for that duration. |
Assassin
Assassin merupakan job yang mengandalkan kecepatan menyerang dan menghindar. Senjata yang sering digunakan adalah pisau. Job ini bukanlah job terkuat, namun kecepatan yang dimilikinya mampu menyerang dengan Double Attack, meracuni musuh dan bersembunyi.
Selain itu, Assassin adalah satu-satunya job yang dapat menyembuhkan racun dengan Detoxify. Job lanjutannya adalah Assassin Cross.
1 Right Hand Mastery | ATK increases by (8 + 5% of DEX) when equipped with a dagger in your right hand |
2 Left Hand Mastery | ATK increases by (8 + 5% of DEX) when your left hand acquires the ability to use a Dagger and your left hand is equipped with a Dagger. |
3 Katar Mastery | When equipped with a Katar, Crit increases by 10%. |
4 Sonic Blow | Slice and dice an enemy target at lightning speed, dealing (150% of ATK + 1320 + 22 x AGI) physical damage of your weapon’s attribute to them. Has a 12% chance to stun them for 3 seconds. |
5 Grimtooth | Shoots spikes in the specified direction, dealing (155% of ATK + 330) Neutral physical damage to enemies within the area and stuns them for 3 seconds. When using this skill while Hiding, there is a 55% chance that using this skill will not cancel Hiding. |
6 Venom Dart | Attacks with Venom Knife, dealing (120% of ATK + 640) physical damage of your weapon’s attribute and causing the enemy target to be poisoned for 7 seconds. When poisoned, the target will take Poison physical damage equal to 20% of the caster’s ATK every second, their DEF will be decreased by 25%, and they will not naturally recover HP and SP for the duration of the effect. The damage effect can stack up to 5 times. When the target’s HP is less than 25%, they will stop taking damage, but the other debuffs will still be in effect. |
7 Roll Away | Rolls back 7 meters, evading enemy attacks and entering Hiding mode. After the Hiding effect granted by this skill is removed, increases Dodge by 20 for 5 seconds. |
8 Twin Blade Piercing | When dual-wielding, normal attacks have a 2% chance to lower enemy units’ DEF by 5 x Character’s level for 4 seconds. |
9 Enhanced Hiding | While Hiding, gain Sneak Attack effect (canceling Hiding by using normal attack will cause it to be guaranteed a critical attack). Within 2.5 seconds of canceling Hiding, skills that gain bonus effects during Hiding will still retain the bonus effects, and skills that are only usable during Hiding can still be used. Also, damage received will be reduced by 1%. |
10 Enhanced Enchant Poison | Applies venom to your weapon, increasing the Poison physical damage of poisoned weapons by 2% of ATK, and extending the duration of the Poison effect caused by Enchant Poison, Venom Dart, and Venom Spreader by 0.5 second(s). |
11 Supersonic Blow | Increase damage of Sonic Blow by 5%. Whenever you land a critical attack with your normal attack, Sonic Blow cooldown is reduced by 1 second. |
12 Shadow Blade | After using this skill, increases your ASPD by 0.1 times for 6 seconds or after 5 normal attack(s). Each time a normal attack is critical, the cooldown of this skill is reduced by 0.5 seconds. |
Wizard
Wizard merupakan job yang menguasai ilmu sihir untuk menjatuhkan musuh. Job ini merupakan karakter yang paling lemah, namun memiliki intelligence yang tertinggi yang memperbolehkannya untuk mengeluarkan berbagai jenis sihir ofensif.
Job ini hanya dapat menggunakan tongkat sihir dan pisau sebagai senjata. Semua kemampuan sihirnya sebagian besar memiliki elemen khusus. Job lanjutannya adalah High Wizard.
1 Storm Gust | Conjures 7 waves of Storm Gust at the specified location. Each wave deals (24% of M.ATK + 30) Water magic damage to enemies within the area and has a 32% chance to slow them by 23%. The Slow effect lasts for 3 seconds and can stack up to 3 times. When stacked 3 times, the enemy will be frozen for 3 seconds. Each target can only be slowed and frozen by one Storm Gust at any one time. When a target is frozen by this skill, it will no longer be affected by this skill’s Slow effect. This skill’s Freeze effect will not be removed when the enemy takes damage. You can adjust the cast level once this skill is equipped. |
2 Energy Coat | Envelop yourself with spiritual energy, reducing physical damage received by 13% (further reduces physical damage received by 1% for every 50 VIT you have) for 10 seconds. |
3 Soul Drain | Increases Max SP by 2% and increases your M.ATK byMax SP/100. |
4 Frost Nova | Freezes the air nearby, dealing (245% M.ATK + 230) Water magic damage to enemy units in a 4-meter radius, and has a 6% chance to freeze them for 3 seconds. While frozen, the target’s Armor attribute will become Water, their M.DEF will be decreased by 20%, and their HP and SP will not recover naturally. When the frozen effect is dispelled in advance due to being attacked, the Water armor attribute effect will persist for another 3 seconds. |
5 Fire Pillar | Summons a fire pillar, dealing (95% of M.ATK +180) Fire magic damage to an enemy. If the target is ignited, they will detonate and deal (50% of M.ATK + 180) Fire magic damage to all enemy units within 3 meters of them. The detonation does not ignite targets. You can adjust the cast level once this skill is equipped. |
6 Jupitel Thunder | Shoot a ball of lightning at an enemy, dealing (140% of M.ATK + 450) Wind magic damage and knocks them back 4 meters. You can adjust the cast level once this skill is equipped. |
7 Sight | Summon a fireball, dealing (110% of M.ATK + 230) Fire magic damage to enemy units within 3 meters of you and reveals nearby enemy units who are Hiding for 10 seconds. While having the Sight effect, you can use it to knock back enemy units 4 meters, dealing (99% of M.ATK + 396) Fire magic damage and stunning them for 2 seconds. |
8 Kindle | All Fire skills have a 5% chance to ignite the enemy unit on hit. While under the effect of Ignite, targets will take Fire magic damage equal to 2% of the caster’s M.ATK per second and 1% more Fire damage from you for 8 seconds. |
9 Lord of Vermilion | Release a powerful electric shock of the specified location, dealing (30% of M.ATK + 40) Wind magic damage to enemies within the area 6 times. Has a 4% chance to Blind enemies in range for 10 seconds. You can adjust the cast level once this skill is equipped. |
10 Napalm Beat | Attack with a blast of telekinetic force, dealing a total of (240% of M.ATK + 630) Ghost magic damage to enemy units within the area. If there are multiple targets in the area, the damage will be distributed evenly to all of them (up to a maximum of 8 targets). You can adjust the cast level once this skill is equipped. |
Priest
Priest memiliki kemampuan untuk menyembuhkan dan melindungi dirinya sendiri maupun karakter lain. Job ini menggunakan banyak jenis tongkat sebagai senjata.
Tugas utamanya yaitu melindungi dan menyembuhkan. Job lanjutan dari High Priest.
1 Zen | Increase SP Regen, recovering (0.1% of Max SP + 2) SP every 10 seconds and increasing the effect of SP recovery items by 5%. |
2 Holy Booster | Increase Holy Light’s damage by 6%. Has a 6% chance to Crit and a 14% chance to stun the target for 2 seconds. |
3 Impositio Manus | Say a prayer of intercession for friendly targets, increasing their ATK by 2% and converting normal attack damage to Holy damage for 15 seconds. Loses effect if more than 30 meters from the caster. |
4 Sanctuary | Consecrates an area, healing party members for (40% of M.ATK + 60) HP per 0.5 seconds (a character can receive up to two Sanctuary healing effects at the same time). Undead and Demon monsters that enter this area take (20% of M.ATK + 30) Holy magic damage every second for 5 seconds. |
5 Resurrection | Resurrects a friendly target and heals them for 25% (increases by an additional 1% for every 30 INT you have) HP. Using this skill on Demon or Undead monsters is equivalent to using Turn Undead of the same level. You can adjust the cast level once this skill is equipped. |
6 Gloria | Increases the LUK of friendly targets within 30 meters by 4 and your own Crit by 5% for 120 seconds. Loses effect if a party member is more than 30 meters away. |
7 Ruwach | Deal (98% of M.ATK + 680) Holy magic damage to enemies within 3 meters. Through the power of the holy spirit, reveals nearby enemy units who are Hiding for 15 seconds. You can adjust the castlevel once this skill is equipped. |
8 Angelus | Increases DEF of all party members within 30 meters by 10% (increases by an additional 1% for every 15 VIT you have) for 10 seconds. Loses its effect when the caster is more than 30 meters away. |
9 Magnificat | Increases DEF of all party members within 30 meters by 10% (increases by an additional 1% for every 15 VIT you have) for 10 seconds. Loses its effect when the caster is more than 30 meters away. |
10 Pneuma | Erects a defensive barrier that is immune to ranged physical damage. The barrier can take a maximum of 3 hits and lasts for 11 seconds. |
11 Asumptio | Angelus gains an effect that increases the M.DEF of friendly targets within 30 meters by 10% (increases by an additional 1% for every 15 VIT you have). Loses its effect when the caster is more than 30 meters away. |
12 Aspersio | Normal attacks of a friendly target within 30 meters will gain the Holy attribute for 40 seconds. Loses its effect when the caster is more than 30m away. |
13 Expiatio | When using a Mace, each normal attack has a 20% chance (increases by an additional 1% for every 50 STR you have) to deal a bonus of (5% of ATK + 20) physical damage of your weapon’s attribute. |
14 Divine Protection | Reduces damage received from Demon and Undead monsters by 4%. |
15 Turn Undead | Using this skill has a chance to instantly kill an Undead target. If it fails, deals (150% of M.ATK + 180) Holy magic damage instead. When used on a boss, this skill has a chance to Crit, dealing 50% more damage to Undead and Demon monsters. The chance to instantly kill is determined by your INT, LUK, Skill Level, and the target’s current HP. |
Blacksmith
Blacksmith merupakan job khusus yang mengutamakan perdagangan di atas pertarungan. Job ini tak pandai bertarung namun dapat menyewa Cart dari para Kafra untuk berdagang dan memiliki kapasitas menyimpan barang terbesar. Pada ROX sendiri terdapat 3 tipe: flexible, berseker dan zeny dan dapat disesuaikan dengan kebutuhan party/guild.
Selain itu, kemampuan seperti Overcharge dan Discount memudahkannya untuk mendapat banyak Zeny dan mengiritnya. Job ini menggunakan senjata jenis kapak. Job lanjutannya adalah Whitesmith.
1 Skin Tempering | Receive 4% less Fire damage and 1% less Neutral damage. Deals 4% more Fire damage. |
2 Weaponry Research | When using a weapon, ATK increases by (8 + 5% of STR). |
3 Power Thrust | Casting Crazy Uproar increases your ATK by 2% and the Physical Attack of all party members within 30 meters by 1%. Loses effect if more than 30 meters from the caster. |
4 Adrenaline Rush | Increases the Final ASPD of all party members by 5% (increases by an additional 1% for every 50 AGI) for 40 seconds. Loses effect if more than 30 meters from the caster. |
5 Weapon Perfection | Weapon Perfection causes all party members within 30 meters to gain 2% of base weapon modifier, up to 100%, for 40 seconds. Loses effect if more than 30 meters from the caster. |
6 Cart Blitz | Rides on the pushcart and charges forward, dealing (165% of ATK + 860) Neutral physical damage to enemies in its path within 3 meters of the pushcart. Enemies that have received damage will not receive damage again within 1.5 seconds. During the charge, you gain the Endure and Control Immunity effects, and damage received decreases by 12%, however, no other attacks can be carried out during this period. Lasts for 8 seconds. After Cart Blitz kills 8 targets or deals 32 hits, the charge will end prematurely. After learning Weight Utility, the damage of this skill increases with maximum weight. |
7 Cart Hurl | Hurls the pushcart forward, dealing (120% of ATK + 360) Neutral physical damage to enemies in its path. The pushcart stays put after reaching the maximum distance for up to 5 seconds. Casting the skill again causes you to rush toward the pushcart’s location and deal the same amount of physical damage to enemies near the pushcart. After learning Weight Utility, the damage of the first part of this skill increases with maximum weight. |
8 Improper Means | Decreases Zeny required to cast Mammonite, Hurl Zeny, and Zeny Storm by 1%. |
9 Hammerfall | Slams the ground, dealing (75% of ATK + 240) Neutral physical damage to enemy units within 4 meters and has a 23% chance to stun enemies for 2 seconds. Can stun up to 8 targets. |
10 Savage Slash | Pins down the enemy for 1 second and slashes it 5 times, dealing a total of (190% (increases by an additional 5% for every 50AGI you have) x ATK) physical damage of your weapon’s attribute. |
11 Lunging Charge | Charges towards the location of the pushcart. Upon reaching, deals (120% ATK + 360) Neutral physical damage to enemies around you. |
12 Weight Utility | Increases damage of Cart Revolution, Cart Blitz (only for the first instance of damage), Cart Hurl (only for the first stage), and High-Speed Cart Ram by 1% for every increase of your maximum weight by 4800. |
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