Hello friends, this Blade and Soul Revolution Kung Fu Master skill guide build.
Only few can reach the unprecented levels of the Kung Fu Master’s strict and rigorous disciple to reach their full potential. Using nothing more than a Gauntlet on their arm and their own trained bodies, the Kung Fu Master’s grace in combat to deliver explosive fists and flying kicks is perfect for being the target of the enemy’s attention, while providing both themselves and their allies with Fighting Spirit to increase their Critical Hit Chance and Critical Hit Damage.
Due to the unforgiving nature of their intricate fighting style, the Kung Fu Master is one of the more rare classes. An inexperienced warrior attempting to wield the abilities of the style can be devastating. Only through diligence can they reach their full potential—train forever, surrender never.
Available Races: Jin, Gon, Yun
You may like : Blade Master Skill Build Guide
Class Specializations
Way of the Dragon Fist
Use your mighty fists to counter attacks and drop your opponents to the floor.
Dragon Fist
The subtle strength of simplicity.
Typically, Dragon Fist users select the talents 2-1-1-1-1 for their PvE gameplay.
Ardent Attacks
- Increases damage of primary Basic Skills
Strategic Strikes
- Enhances functions of primary Combo skills
Fervent Flames
- Enhances primary Basic Skills to boost defense and resilience
Viper Fangs
- Able to use Twin Cobra during Counter
- Triggers Volcano effect on a successful Counter
Tiger Teeth
- Augments Burning Fist so that it Pierces Parry skills
- Augments Comet Strike that it Pierces Defense and Parry skills
Warrior’s Will
- Enhances functions of Flurry, Searing Palm, and Flying Slam
Retaliator
- Triggers additional effects on Resist with Backstep
Survivor
- Allows you to use Shadow Dance without a target
- Enables you to use Ice Guard while using Counter
Hunter
- Changes Footwork to move forward 8m at all times and adds new functionality
Scorched Earth
- Increases the duration of Volcano effect when using Tremor
Shattered Stone
- Adds Pull and Stun effects when using Tremor
Broken Ground
- Changes Tremor to Quake
Searing Dragon
- Changes Leading Palm to Searing Dragon
Meteor Storm
- Increases Pummel, Ground Pound damage. Adds Meteor Slam function
Dragon Fire
- Changes Fighting Spirit to Dragon Fire
Way of the Flying Kick
Leap into the air and let fly a flurry of kicks to devastate opponents.
Flying Kick
No one can see the wind, but all can feel its fury.
Typically, Flying Kick users select the talents 3-1-1-1-1 for their PvE gameplay.
Ardent Attacks
- Increases damage of primary Basic Skills
Strategic Strikes
- Increases damage of primary Combo Skills
Heightened Hits
- Decreases cooldown of Wind Gyre when using Roundhouse or Cyclone Kick
Storm Step
- Increases damage of Sky Kick, Rising Kick, and Falling Star. Decreases cooldown
Sky Path
- Alters the functions of Smite, Sky Kick, Flying Slam
Wind Rage
- Alters the functions of Smite, Flurry, Comet Strike
Defender
- A successful Counter triggers additional effects
Brawler
- Increases movement of Shadow Dance and Footwork to 180 degrees
Evader
- Allows Backstep to be used twice in a row
Shifting Winds
- Increases the duration of Wind Shear effect when using Wind Gyre
Gathering Storm
- Adds Pull and Stun effects when using Wind Gyre
Rising Tempest
- Changes Wind Gyre to Storm Gyre
Azure Spirit
- Adds additional function to Fighting Spirit
Wind Fury
- Changes Fighting Spirit to Wind Fury
- Changes Leg Sweep to Ice Guard
Dragon Roar
- Changes Fighting Spirit to Dragon Roar
Way of the Iron Claw
Tear through your opponents as you transform into one of three ferocious wolf forms or beat them into submission with a mighty gauntlet of iron.
Iron Claw
Three dimensional combat.
Typically, Iron Claw users select the talents 3-3-2-1-1 for their PvE gameplay.
Master of War
- Increases the damage of primary Basic Skills
Thirst for Blood
- Enhances and alters the functions of primary Combo skills
Fist of Iron
- Enhances Titan Fist combination skills
- Triggers additional damage on an accurate PvP Titan Fist combination
- Decreases the cooldown of Rising Dragon, Searing Stomp, and Flurry on a successful Titan Fist combination
- Unlocks Titan Fist 7-hit combinations
Relentless Training
- Altars the Untamed effect
- Slightly increases Attack Power
Resilient Strength
- Alters the Untamed effect
- Increases Max HP, decreases Attack Power
Ruthless Hunger
- Alters the Untamed effect
- Decreases Max HP, increases Attack Power
Escape Artist
- Decreases Footwork’s cooldown when using Backstep
- Decreases Backstep’s cooldown when resisting an attack with Footwork
- Decreases Backstep’s cooldown when resisting an attack with Shadow Dance
Pursuer
- Able to use Footwork without a target
- Decreases Shadow Dance’s cooldown when resisting an attack with Footwork
Trapper
- Has a chance to reset the cooldown of Shadow Dance, Footwork, and Backstep on a successful Counter
- Increases movement of Shadow Dance and Footwork to 180 degrees
Dire Wolf
- Allows you to transform into a Dire Wolf
- Duration: 15 sec
- Increases Movement Speed
- Grants Dire Wolf effect to all party members within range
- Dire Wolf effect: Recovers HP for all party members within range
Blood Wolf
- Allows you to transform into a Blood Wolf
- Duration: 15 sec
- Increases Movement Speed
- Grants Blood Wolf effect to all party members within range
- Blood Wolf effect: Increases PvP Attack Power and PvP Defense for all party members within range
- When targeting an opponent, Chase and Prowl move behind the target
- Chase and Prowl move forward when there is no target
Timber Wolf
- Allows you to transform into a Timber Wolf
- Duration: 15 sec.
- Increases Movement Speed significantly
- Grants Timber Wolf effect to all party members in range
- Timber Wolf effect: Increases Movement Speed for all party members
- Chase and Prowl move forward with or without a target
- Primal Guard skill changes to Primal Ruse
Power of the Triune
- Power Chakra, Critical Chakra, and Mystic Chakra trigger additional effects while in Wolf Form
- Increases Boss Attack Power, PvP Attack Power, Mystic, and Critical Hit Damage
- Damage Reduction while in use
- Stacks Titan Ire 100 times when Wolf Form ends
Wrath of the Titan
- Triggers Titan’s Wrath every 2 sec. when attacking an opponent while in Titan Stance
- Switches to Titan Stance when using Fighting Spirit
- Titan’s Wrath inflicts Additional Damage to the target
- Inflicts Searing Palm effect on an opponent during Titan’s Wrath
- Generates 20 Titan Ire stacks on a successful Counter
Leader of the Pack
- Increases range of Iron Paw and Wild Paw when using Claw
- Triggers Stealth when Pack Frenzy hits
- Switches to Titan Stance when Wolf Form ends
Recommended Soul Badges
For a full list of Soul Badges that enhance skills for the Kung Fu Master, visit the dedicated page through the menu at the top.
For the Dragon Fist specialization, the Liberty Soul Badge is considered to be the strongest in terms of damage output. Liberty Soul Badge can be fused with the Transcendence Soul Badge, resulting in the Wildborne Soul Badge.
- Dragon Claw/Burning Fist reduces cooldown of Smolder by 1.5 seconds
- Searing Palm triggers Liberty effect for 12 seconds
- During Liberty effect, Smolder reduces cooldown of Comet Strike by 5 seconds
- During Liberty effect, AP +650% on Smolder
For the Flying Kick specialization, the Premonition Soul Badge is considered to be the strongest in terms of damage output. Premonition Soul Badge can be fused with the Magnum Soul Badge, resulting in the Wingrise Soul Badge.
- Fighting Spirit increases Amplification effect and additional skill damage for 5 seconds
- Wind Gyre triggers Premonition effect for 12 seconds and Searing Palm
- During Premonition effect, Roundhouse decreases cooldown of Wind Gyre by 0.5 seconds
- During Premonition effect, Cyclone Kick decreases cooldown of Wind Gyre by 1 seconds
- During Premonition effect, Comet Strike can be used one additional time
- During Premonition effect, Comet Strike increases Critical Damage by +15% (max stacks)
For the Iron Claw specialization, the Prowess Soul Badge is considered to be the strongest in terms of damage output. Prowess Soul Badge can be fused with the Enforcer Soul Badge, resulting in the Exhilaration Soul Badge.
- Dire Wolf/Blood Wolf/Timber Wolf with 2 stacks of Power Chakra/Critical Chakra/Mystic Chakra triggers Enforcer effect for 15 seconds
- During Enforcer effect, increased Boss AP by +75
- During Enforcer effect, increased Critical Damage by +8%
- Fighting Spirit grants 1 additional stack of Power Chakra/Critical Chakra/Mystic Chakra
- Titan Stance is not removed when using Dire Fist
- Titan Stance generates 50 Titan Ire stacks when it ends
Soul Shield Effects
Keep in mind that certain Soul Shield effects differ depending on which talent is selected at the time. The listed enhanced skills are based on the default talents, often called 1-1-1-1-1.
Scarlet Dragon
Dragon Fist
3/8
- Increased damage of ragon Claw/Awakened Dragon Claw by 40%
- Increased damage of Burning Fist/Awakened Burning Fist by 40%
- Increased damage of Tremor/Searing Dragon by 90%
- Increased damage of Smolder by 70%
- Decreased cooldown of Tremor/Fighting Spirit by 15%
5/8
- Increased Attack Power by +25
- Increased Critical Damage by +24%
- Increased damage of Eight Talons by 120%
8/8
- Increased damage of Dragon Claw/Awakened Dragon Claw by 40%
- Increased damage of Burning Fist/Awakened Burning Fist by 40%
- Increased Tremor/Searing by 90%
- Increased damage of Smolder by 65%
- Decreased cooldown of Tremor/Fighting Spirit by 15%
Flying Kick
3/8
- Increased damage of Wind Gyre by 90%
- Increased Damage of Roundhouse/Awakened Roundhouse by 40%
- Increased damage of Iron Shoulder by 40%
- Increased damage of Cyclone Kick/Awakened Cyclone Kick by 55%
- Decreased cooldown of Wind Gyre/Fighting Spirit by 15%
5/8
- Increased Attack Power by +25
- Increased Critical Damage by +24%
- Increased damage of Eight Talons by 120%
8/8
- Increased damage of Wind Gyre by 90%
- Increased damage of Roundhouse/Awakened Roundhouse by 40%
- Increased damage of Iron Shoulder by 40%
- Increased damage of Cyclone Kick/Awakened Cyclone Kick by 50%
- Decreased cooldown of Wind Gyre/Fighting Spirit by 15%
Iron Claw
3/8
- Increased damage of Feral Palm/Iron Elbow by 25%
- Increased damage of Iron Paw/Awakened Iron Paw by 25%
- Increased damage of Incinerate/Rampage by 75%
- Increased damage of Pack Frenzy by 75%
- Increased damage of Dire Fist/Searing Stomp by 160%
- Decreased cooldown of Incinerate/Fighting Spirit by 30%
5/8
- Increased Attack Power by +25
- Increased Critical Damage by +24%
- Increased damage of Eight Talons by 120%
8/8
- Increased damage of Feral Palm/Iron ELbow by 25%
- Increased damage of Iron Paw/AWakened Iron Paw by 25%
- Increased damage of Incinerate/Rampage by 75%
- Increased damage of Pack Frenzy by 75%
- Increased damage of Dire Fist/Searing Stomp by 160%
- Increased damage of Twin Palm/Awakened Twin Palm by 55%
- Increased damage of Claw/Awakened Claw by 55%
Untouchable
Dragon Fist
3/8
- Increased damage of Dragon Claw/Awakened Dragon Claw by 30%
- Increased damage of Burning Fist/Awakened Burning Fist by 30%
- Increased damage by 75% of Smolder/Searing Dragon
- Decreased cooldown of Tremor/Fighting Sprit by 15%
5/8
- Attack Power +20
- Critical Damage +22%
- Increased damage by 100% of Eight Talons
8/8
- Increased damage of Dragon Claw/Awakened Dragon Claw by 30%
- Increased damage of Burning Fist/Awakened Burning Fist by 30%
- Increased damage of Tremor/Searing Dragon by 75%
- Increased damage of Smolder by 40%
- Decreased cooldown of Tremor/Fighting Spirit by 15%
Flying Kick
3/8
- Increased damage of Wind Gyre by 75%
- Increased Damage of Roundhouse/Awakened Roundhouse by 25%
- Increased damage of Iron Shoulder by 25%
- Increased damage of Cyclone Kick/Awakened Cyclone Kick by 40%
- Decreased cooldown of Wind Gyre/Fighting Spirit by 15%
5/8
- Increased Attack Power by +20
- Increased Critical Damage by +22%
- Increased damage of Eight Talons by 100%
8/8
- Increased damage of Wind Gyre by 75%
- Increased damage of Roundhouse/Awakened Roundhouse by 30%
- Increased damage of Iron Shoulder by 30%
- Increased damage of Cyclone Kick/Awakened Cyclone Kick by 45%
- Decreased cooldown of Wind Gyre/Fighting Spirit by 15%
Iron Claw
3/8
- Increased damage of Feral Palm/Iron Elbow by 20%
- Increased damage of Iron Paw/Awakened Iron Paw by 20%
- Increased damage of Incinerate/Rampage by 60%
- Increased damage of Pack Frenzy by 60%
- Increased damage of Dire Fist/Searing Stomp by 140%
5/8
- Increased Attack Power by +20
- Increased Critical Damage by +22%
- Increased damage of Eight Talons by 100%
8/8
- Increased damage of Feral Palm/Iron Elbow by 20%
- Increased damage of Iron Paw/Awakened Iron Paw by 20%
- Increased damage of Incinerate/Rampage by 60%
- Increased damage of Pack Frenzy by 60%
- Increased damage of Dire Fist/Searing Stomp by 140%
- Decreased cooldown of Incinerate/Fighting Spirit by 30%
Pugilist
Dragon Fist
3/8
- Increased damage of Dragon Claw/Awakened Dragon Claw by 15%
- Increased damage of Burning Fist/Awakened Burning Fist by 15%
- Increased damage of Searing Dragon by 75%
- Decreased cooldown of Fighting Spirit by 30%
- Decreased cooldown of Tremor by 20%
5/8
- Increased Attack Power by +15
- Increased Critical Damage by +20%
- Increased damage o f Eight Talons by 80%
8/8
- Increased damage of Dragon Claw/Awakened Dragon Claw by 35%
- Increased damage of Burning Fist/Awakened Burning Fist by 35%
- Increased damage of Smolder by 50%
Flying Kick
3/8
- Increased damage of Roundhouse/Awakened Roundhouse by 15%
- Increased damage of Cyclone Kick/Awakened Cyclone Kick by 15%
- Decreased cooldown of Wind Gyre by 30%
- Decreased cooldown of Fighting Spirit by 30%
5/8
- Increased Attack Power by +15
- Increased Critical Damage by +20%
- Increased damage o f Eight Talons by 80%
8/8
- Increased damage of Roundhouse/Awakened Roundhouse by 30%
- Increased damage of Cyclone Kick/Awakened Cyclone Kick by 60%
Iron Claw
3/8
- Increased damage of Incinerate/Rampage by 45%
- Increased damage of Pack Frenzy by 45%
- Increased damage of Dire Fist/Searing Stomp by 120%
- Increased damage of Feral Palm/Iron Elbow by 15%
- Increased damage of Iron Paw, Awakened Iron Paw by 15%
- Decreased cooldown by 30% of Incinerate/Fighting Spirit
5/8
- Increased Attack Power by +15
- Increased Critical Damage by +20%
- Increased damage o f Eight Talons by 80%
8/8
- Increased damage of Feral Palm/Iron Elbow by 15%
- Increased damage of Iron Paw/Awakened Iron Paw by 15%
- Increased damage of Incinerate/Rampage by 45%
- Increased damage of Pack Frenzy by 45%
- Increased damage of Dire Fist/Searing Stomp by 120%
- Increased Damage of Twin Palm/Awakened Twin Palm by 35%
- Increased damage of Claw/Awakened Claw by 35%
Dauntless
Dragon Fist
3/8
- Increased damage of Comet Strike by 30%
- Increased damage of Dragon Claw/Awakened Dragon Claw by 25%
- Increased damage of Burning Fist/Awakened Burning Fist by 25%
5/8
- Increased Attack Power by +12
- Increased Critical Damage by +18%
- Increased damage of Eight Talons by 65%
8/8
- Decreased cooldown of Fighting Spirit by 30%
- Decreased cooldown of Tremor by 20%
Flying Kick
3/8
- Increased damage of Comet Strike by 30%
- Increased damage of Roundhouse/Awakened Roundhouse by 25%
- Increased damage of Cyclone Kick/Awakened Cyclone Kick by 25%
5/8
- Increased Attack Power by +12
- Increased Critical Damage by +18%
- Increased damage of Eight Talons by 65%
8/8
- Decreased cooldown of Fighting Spirit by 30%
- Decreased cooldown of Wind Gyre by 20%
Iron Claw
3/8
- Increased damage of Feral Palm/Iron Elbow by 10%
- Increased damage of Iron Paw/Awakened Iron Paw by 10%
- Increased damage of Incinerate/Rampage by 30%
- Increased damage of Pack Frenzy by 30%
- Increased damage of Dire Fist/Searing Stomp by 100%
- Increased damage of Twin Palm/Awakened Twin Palm by 25%
- Increased damage of Claw/Awakened Palm by 25%
5/8
- Increased Attack Power by +12
- Increased Critical Damage by +18%
- Increased damage of Eight Talons by 65%
8/8
- Increased damage of Incinerate/Rampage by 30%
- Increased damage of Pack Frenzy by 30%
- Increased Dire Fist/Searing Stomp by 100%
- Increased damage of Feral Palm/Iron Elbow by 10%
- Increased damage of Iron Paw/Awakened Iron Paw by 10%