The overall score system Guild Boss Kelak is based on highest point obtained and not cumulative points as seen from Guild Boss Season 1.
The highest point is an addition of base points, mission points and score points obtained.
- Base points are given according to the difficulty – (Normal/Hard/Extreme) cleared
- Mission points are given according to the number of bonus missions you cleared. There will be new bonus missions every week for all the difficulties.
- Score points are calculated from scoring criteria
There are NO MORE unit restrictions – you can use the same units over and over again. You will get personal rewards based on your highest point. Kelak’s attribute is strength (red). The scoring criteria changes every week.* See tables below for breakdown of scoring system
Base Points
Difficulty | Base Points |
---|---|
Normal | 10 |
Hard | 50 |
Extreme | 300 |
JP Mission Points (week 22: 26 Apr – 2 May)
Normal | |
---|---|
Mission 1: Clear with a human hero in the team | +10 |
Mission 2: Use 3 ults | +15 |
Mission 3: Clear without eating food | +35 |
Hard | |
---|---|
Mission 1: Clear with an unknown hero in the team | +20 |
Mission 2: Rank down the skills 3 times | +40 |
Mission 3: Clear with all units above 50% HP | +90 |
Extreme | |
---|---|
Mission 1: Clear without anyone dying | +50 |
Mission 2: Deal the killing blow with a human hero | +100 |
Mission 3: Clear within 6 tuns | +200 |
Score Points
Criteria | Score |
---|---|
Moving of skills | +3 points |
Skipping of skills | +5 points |
Ranking up skills by stacking | +3 points |
Use a rank 1 skill | +1 points |
Use a rank 2 skill | +3 points |
Use a rank 3 skill | +10 points |
Use an ultimate skill | +20 points |
Use a debuff Note 1: if the skill applies multiple debuffs, points will be counted for each debuff applied (e.g.: using a skill that grants 3 debuff will grant you 5×3=15 points) Note 2: even if the debuff does not overwrite the current debuff, the points will still be accounted for (e.g.: using an attack seal when there is an existing attack seal debuff will still grant you +5 points) | +5 points |
Use a buff Note 1: if the skill applies multiple buffs, points will be counted for the number of buffs applied (e.g.: using a skill that grants 3 buff will grant you 8×3=24 points) Note 2: even if the buff does not overwrite the current buff, the points will still be accounted for (e.g.: using a skill that gives you 1 buff when there is an existing buff will still grant you +8 points) | +2 points |
Use a recovery skill Note: healing skill is a skill type, King‘s 2nd skill at rank 1 is still a healing skill even if there is no HP recovered | +5 points |
Occurance of a crit Note: multihitting skills critting on all hits is still counted as 1 crit | +5 points |
Alive allies | – |
Leftover HP | Finish with as much as health as possible |
Team Combat Class (CP) | – |
Greatest Damage Dealt | – |
Turns used n3÷2 where n = turns used | 1 turn: -1 2 turns: -8 3 turns: -25 4 turns: -59 5 turns: -114 6 turns: -197 7 turns: -312 8 turns: -466 9 turns: -663 10 turns: -910 11 turns: -1210 points etc |
Kelak Extreme Information
Phase 1:
Attack: 4,817
Defense: 11,548
HP: 205,150Certain buffs are applied in accordance with HP
Skills:
• Painful Chop: Inflict damage equal to 220%/360% of Kelak’s Attack on one enemy, Infects for 1/2 turn(s).
• Heavy Stick: Inflicts damage equal to 210/350% of Kelak’s Attack on one enemy, Poisons for 3 turns.
• Poison Gush: Inflicts damage equal to 180% of Kelak’s Attack on all enemies and Lifesteals 100% of the damage.
• Dirty Shout: Decreases Defense-related stats of all enemies by 20% for 2 turns.
• Ultimate – Destroy Hope: Inflicts Weak Point damage equal to 385% of Kelak’s Attack on one enemy.
Special Abilities:
• Purgatory Energy: Use “Sharp Knife” every 3 turns
• Ominous Aura: Use “Shake Poison” every 4 turns
• Skill Use Increase: x2.
• Cancel Incapacitation: At the start of Kelak’s turn, cleanse the effects of freeze.
• Effect Immunity: Buff Disabling/Debuff Disabling, Recovery Skill Disabling/Infect/Petrify/Pressure/HP-related stats reduction effects.
Phase 2:
Attack: 7,708
Defense: 17,964
HP: 287,210Certain buffs are applied in accordance with HP
Skills:
• Painful Chop: Inflict damage equal to 220%/360% of Kelak’s Attack on one enemy, Infects for 1/2 turn(s).
• Breath Pollution: Inflicts damage equal to 108% of Kelak’s Attack on all enemies, Poisons for 3 turns.
• Sharp Knife: Inflicts damage equal to 180% of Kelak’s Attack on all enemies and Lifesteals 100% of the damage.
• Shake Poison: Apply 1 Solidify on Kelak. If there are Debuffs, they are removed and 1 additional Solidify effect is applied.
• Ultimate – Condense Big Bang: Inflicts Weak Point damage equal to 210% of Kelak’s Attack on all enemies.
Special Abilities:
• Purgatory Energy: Use “Sharp Knife” every 3 turns
• Ominous Aura: Use “Shake Poison” every 4 turns
• Skill Use Increase: x2.
• Cancel Incapacitation: At the start of Kelak’s turn, cleanse the effects of freeze.
• Effect Immunity: Immunity to Effects: Buff Disabling/Debuff Disabling, Recovery Skill Disabling/Infect/Petrify/Pressure/HP-related stats reduction effects.
• Damage Reduction: Reduce damage taken from ultimate attacks by 30%.