Force Master Skill Guide Blade and Soul Revolution

Hello friends, this Blade and Soul Revolution Force Master Skill Guide Build.

The Force Master’s swift strikes and ability to remain on the move while attacking makes them a dynamic addition to any battle.

The Force Master attacks at long range, dealing heavy damage with torrents of fire or blizzards of snow and ice from a safe distance with a Bangle as their weapon. The Force Master also accelerates in the mobility department to quickly dash out of harm’s way and can even grant unbreakable protection to allies with a Frost Prison.

The Force Master’s physical weakness can leave them prone to severe damage when out of Chi. However, a wise and experienced Bangle-user with a spirit hotter than the sun using the full potential of their inner Chi can break through an enemy’s defenses to make them go extinct.

Available Races: Gon, Lyn, Yun

You may like : Skill Guide Blade and Soul Revolution

Class Specializations

Way of the Flame

Incinerate everything in your path with a torrent of fire.

Flame

For those who like to play with fire.

Typically, Flame users select the talents 3-2-3-2-2 for their PvE gameplay.

Hot Head

  • +30% Blazing Palm Damage, +15% Dragonchar Damage

Tinder

  • +1 Ember stack when hitting a Burning target

Blazing Beam

  • Changes Dragonchar to Blazing Beam
  • +20% Inferno DoT Damage

Blazing Soul

  • Enhances Fire Up to a higher Stage

Phoenix Fire

  • Changes Fire Up to Phoenix Fire

Afterburner

  • A successful Parry with Fire Storm adds 5 Embers and reflects damage to the attacker

Death Grip

  • Deals additional Damage and Drains HP from a target inflicted with Phantom Grip

Phantom Save

  • Phantom Save made available
  • Use Phantom Save on a Near Death or Chi Recovering ally to protect them

Shadow Grasp

  • Changes Phantom Grip to Shadow Grasp

Aftershock

  • Increases Shock Fire Ember explosion damage

Great Wall

  • +50% Blazing Wall Damage

Dancing Flames

  • Makes Fire Dance available
  • Changes Inferno to an instantly cast skill that hits once
  • Enhances Solar Flare
  • A successful Inferno, Short Fuse, or Asteroid

Solar Flare

  • Enhances Solar Flare

Combustion

  • Enhances the durations of Meteor Shower and Blazing Wall

Asteroid

  • Makes Asteroid available

Way of the Frost

Bury opponents in a blizzard of snow and ice.

Frost

For those with a chilly personality.

Typically, Frost users select the talents 3-1-3-1-1 for their PvE gameplay.

Cold as Ice

  • +30% Frost Fury and +15% Glacial Beam damage

Biting Cold

  • Changes Frost Fury to Frost Palm
  • Inflicts Chill on the enemy with a successful Frost Palm, Avalanche, Flash Freeze, Frost Burst, or Ice Spike
  • Enhances Ice Coil

Arctic Ice

  • +15% Arctic Blast and Awakened Arctic Blast Damage

Cryogenics

  • Increases HP Recovery with Frost Armor

Glacial Guard

  • Adds a extra -20% Damage Taken bonus to Bracing Cold

Shields Up

  • A successful Block or Counter with Impact reduces Ice Shield cooldown by 10 sec.

Death Grip

  • Deals additional Damage and Drains HP from a target inflicted with Phantom Grip

Phantom Save

  • Phantom Save made available
  • Use Phantom Save on a Near Death or Chi Recovering ally to protect them

Shadow Grasp

  • Changes Phantom Grip to Shadow Grasp

Cold Soldier

  • Increases the duration of Bracing Cold within the range of Avalanche, Flash Freeze, or Ice Spike
  • Increases the duration of Freezing Cold created by Avalanche, Flash Freeze, or Ice Spike

Blizzard

  • Boosts the Attack Power of Frost Burst and Ice Spike during the Bracing Cold effect

Dragonwhorl

  • Makes Dragonwhorl available

Ice Spike

  • Changes Frost Burst to Ice Spike

Ice Comet

  • Changes Snowball to Ice Comet

Frost Tornado

  • Changes Snowball to Frost Tornado

For the Flame specialization, the Resurgence Soul Badge is considered to be the strongest in terms of damage output. Resurgence Soul Badge can be fused with the Liberty Soul Badge, resulting in the Paragon Soul Badge.

  • Solar Flare triggers Liberty effect for 10 seconds
    • During Liberty effect, enables instant casting of Inferno
    • During Liberty effect, Dragonchar decreases cooldown of Inferno by 6 seconds
    • During Liberty effect, Blazing Beam decreases cooldown of Inferno by 12 seconds
  • Dragonchar decreases cooldown of Blazing Wall/Meteor Shower by 0.5 seconds
  • Blazing Beam decreases cooldown of Blazing Wall/Meteor Shower by 1 second
  • Blazing Wall grants 7 stacks of Resurgence effect
    • One Resurgence stack is consumed on successful Blazing Wall
    • One Resurgence stack reduces cooldown of Inferno by 7 seconds

For the Frost specialization, the Songbird Soul Badge is considered to be the strongest in terms of damage output. Songbird Soul Badge can be fused with the Magnum Soul Badge, resulting in the War Song Soul Badge.

  • Avalanche grants +5% Mystic and triggers Magnum effect for 5 seconds
    • During Magnum effect, increased AP Bonus by +165% on Ice Beam/Arctic Blast
  • Ice Spike/Ice Comet triggers Songbird effect for 12 seconds
    • During Songbird effect, Ice Beam/Arctic Blast reduces cooldown of Dual Dragons by 3 seconds
    • During Songbird effect, Dual Dragons creates Flame Orbit/Frost Orbit and +1500% AP Bonus

Soul Shield Effects

Keep in mind that certain Soul Shield effects differ depending on which talent is selected at the time. The listed enhanced skills are based on the default talents, often called 1-1-1-1-1.

Scarlet Flame

Flame

3/8

  • Increased damage by 35% of Dragonchar/Awakened Dragonchar
  • Increased damage by 110% of Inferno
  • Increased damage of Meteor Shower/Blazing Wall by 25%
  • Decreased cooldown by 25% of Phantom Grip

5/8

  • Increased Attack Power by +25
  • Increased Critical Damage by +24%
  • Increased damage of Sacred Flames by 120%

8/8

  • Increased damage of Dragonchar/Awakened Dragonchar by 30%
  • Increased damage of Inferno by 105%
  • Increased damage of Meteor Shower/Blazing Wall by 25%
  • Decreased cooldown of Meteor Shower/Phantom Grip by 25%

Frost

3/8

  • Increased damage of Ice Beam by 45%
  • Increased damage of Arctic Blast/Awakened Arctic Blast by 45%
  • Increased damage of Snowball/Dual Dragons by 100%
  • Increased damage of Avalanche by 40%
  • Decreased cooldown of Avalanche by 15%
  • Decreased cooldown of Shadow Grasp by 25%

5/8

  • Increased Attack Power by +25
  • Increased Critical Damage by +24%
  • Increased damage of Sacred Flames by 120%

8/8

  • Increased damage of Ice Beam by 45%
  • Increased damage of Arctic Blast/Awakened Arctic Blast by 45%
  • Increased damage of Snowball/Dual Dragons by 95%
  • Increased damage of Avalanche by 40%
  • Decreased cooldown of Avalanche by 10%
  • Decreased cooldown of Shadow Grasp by 25%

Unbreakable

Flame

3/8

  • Increased damage of Dragonchar/Awakened Dragonchar by 25%
  • Increased damage of Inferno by 95%
  • Increased damage of Meteor Shower by 15%
  • Decreased cooldown of Meteor Shower/Phantom Grip by 25%

5/8

  • Increased Attack Power by +20
  • Increased Critical Damage by +22%
  • Increased damage of Sacred Flames by 100%

8/8

  • Increased damage of Dragonchar/Awakened Dragonchar by 30%
  • Increased damage by 95% of Inferno
  • Increased damage of Meteor Shower by 15%
  • Decreased cooldown of Phantom Grip by 25%

Frost

3/8

  • Increased damage of Ice Beam by 35%
  • Increased damage of Arctic Blast/Awakened Arctic Blast by 35%
  • Increased damage of Snowball/Dual Dragons by 75%
  • Increased damage of Avalanche by 25%
  • Decreased cooldown of Avalanche by 10%
  • Decreased cooldown of Shadow Grasp by 25%

5/8

  • Increased Attack Power by +20
  • Increased Critical Damage by +22%
  • Increased damage of Sacred Flames by 100%

8/8

  • Increased damage of Ice Beam by 40%
  • Increased damage of Arctic Blast/Awakened Arctic Blast by 40%
  • Increased damage of Snowball/Dual Dragons by 40%
  • Increased damage of Avalanche by 25%
  • Decreased cooldown of Avalanche by 15%
  • Decreased cooldown of Shadow Grasp by 25%

Elemental

Flame

3/8

  • Increased damage of Dragonchar/Awakened Dragonchar by 20%
  • Increased damage of Inferno by 85%
  • Decreased cooldown of Phantom Grip by 25%

5/8

  • Increased Attack Power by +15
  • Increased Critical Damage by +20%
  • Increased damage of Sacred Flames by 80%

8/8

  • Increased damage of Dragonchar, Awakened Dragonchar by 15%
  • Increased damage of Inferno by 80%
  • Decreased cooldown of Phantom Grip by 25%

Frost

3/8

  • Increased damage of Ice Beam by 30%
  • Increased damage of Arctic Blast/Awakened Arctic Blast by 30%
  • Increased damage of Snowball/Dual Dragons by 60%
  • Decreased cooldown of Shadow Grasp by 25%

5/8

  • Increased Attack Power by +15
  • Increased Critical Damage by +20%
  • Increased damage of Sacred Flames by 80%

8/8

  • Increased damage of Ice Beam by 30%
  • Increased damage of Arctic Blast/Awakened Arctic Blast by 30%
  • Increased damage of Snowball/Dual Dragons by 65%
  • Decreased cooldown of Shadow Grasp by 25%

Diametric

Flame

3/8

  • Increased damage of Dragonchar/Awakened Dragonchar by 15%
  • Increased damage of Inferno by 40%

5/8

  • Increased Attack Power by +12
  • Increased Critical Damage by +18%
  • Increased damage of Sacred Flames by 65%

8/8

  • Increased damage of Dragonchar/Awakened Dragonchar by 10%
  • Increased damage of Inferno by 60%

Frost

3/8

  • Increased damage of Ice Beam by 10%
  • Increased damage of Arctic Blast/Awakened Arctic Blast by 10%
  • Increased damage of Snowball/Dual Dragons by 45%

5/8

  • Increased Attack Power by +12
  • Increased Critical Damage by +18%
  • Increased damage of Sacred Flames by 65%

8/8

  • Increased damage of Ice Beam by 25%
  • Increased damage of Arctic Blast/Awakened Arctic Blast by 25%
  • Increased damage of Snowball/Dual Dragons by 45%

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