First Job Ragnarok X Next Generation Guide

Hello friends, game mobile Ragnarok X Next Generation akan segera memasuki tahap Open beta pada tanggal 18 Juni 2021. Sebelum memainkan game ini ada baiknya teman-teman menyimak panduan skill untuk job Archer, Swordman, Merchant, Thief, Acolyte, Mage Ragnarok X Next Generation, langsung saja kita mulai.

Job dari game mobile Ragnarok X Next Generation ini ada enam mirip seperti game Ragnarok untuk komputer yang di-release pada tahun 2002 lalu. Setiap job memiliki karakteristik yang berbeda-beda, dan setiap job memiliki kelas lanjutannya atau second job. Mari kita bahas satu persatu.

Ragnarok X Next Generation First Job Skills
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Related Posts :
Second Job Ragnarok X Next Generation Guide
Third Job Ragnarok X Next Generation Guide

Archer

Archer Merupakan Job yang memiliki keahlian khusus dalam memanah. Pemain seperti Archer lebih mengutamakan jarak dalam hal bertempur. Job ini memakai busur dan panah sebagai senjatanya, namun dapat juga menggunakan pisau.

Job lanjutannya adalah Hunter dan Bard (Male) / Dancer (Female)


Double Strafe
Can only be used when equipped with a Bow. Fire 2 arrows simultaneously, dealing a total of (105% of ATK + 570) physical damage of your weapon’s attribute to an enemy. Can be used in conjunction with Elemental Arrows.

Elemental Arrow
Deals (100% of ATK + 200) physical damage of your weapon’s attribute to an enemy target and stuns them for 1 second(s). Can be used in conjunction with Elemental Arrow.

Vulture’s Eye
Increases range of normal attacks, Double Strafe, Arrow Repel, Focused Shot, Sharp Shooting, and Arrow Shower by 0.8 meter(s).

Frost Trap
Deploys a Freezing Trap with a damage radius of 3 meters and trigger radius of 2 meters at the specified location. After triggering, deals ((DEX + 100) x (10 + INT / 10) x 130% + 230) Water physical damage to enemy units within the area and has a 3% chance to freeze the target for 3.5 second(s). If the target is not frozen, its Movement Speed is decreased by 23% for 3.5 seconds. The trap lasts for 180 seconds. Up to 7 traps can be deployed at the same time.

Owl’s Eye
Permanently increase your DEX by 3.

Arrow Shower
Can only be used when equipped with a Bow. Fire 4 waves of arrows at the specified location, with each wave dealing (27% of ATK + 30) physical damage of your weapon’s attribute to an enemy. Can be used in conjunction with Elemental Arrows.

Ankle Snare
Deploy an Anklesnare with an effective radius of 3 meters and a trigger radius of 2 meters at the specified location. After detonating, deals ((DEX + 100) x (10 + INT/10) x 70%) + 130) Neutral physical damage to all enemies within the area and has a 12% chance to immobilize them for 1 second(s). Immobilized units can cast skills but cannot move. After the Immobilize state ends, the unit becomes immune to Immobilize for 1.5 seconds. Your other traps deal 12% more damage to immobilized units. Anklesnare lasts for 180 seconds. Up to 7 traps can be deployed at the same time.

Arrow Repel
Deals (100% of ATK + 200) physical damage of your weapon’s attribute to an enemy target and stuns them for 1 second(s). Can be used in conjunction with Elemental Arrow.

Acolyte

Acolyte memiliki kemampuan untuk menyembuhkan dan melindungi dirinya sendiri maupun karakter lain. Job ini menggunakan banyak jenis tongkat sebagai senjata.

Tugas utamanya yaitu melindungi dan menyembuhkan. Job lanjutan dari Acolyte adalah Priest dan Monk.


Heal
Heals a friendly target and yourself for (220 x (Character’s level + INT) / 10) + 250) HP. If the target is an Undead or Demon monster, deals Holy magic damage to it equal to the amount the friendly unit is healed. You can adjust the cast level once this skill is equipped.

Blessing
Increase the STR, DEX, and INT of all friendly targets within 30 meters by 2 for 120 seconds and remove Curse and Petrify effects on all friendly targets. Loses effect if more than 30 meters from the caster.

Mace Mastery
When equipped with a Mace, ATK increases by (8 + 5% of STR), not including STR gained through buffs.

Soul Mender
Increase healing effect by 14%

Increase Agility
Blessing gains the effects of Increase Agility. Increases your ASPD by 60, and increases the AGI of all friendly targets by 2. Also increases your own Movement Speed by 11%. Loses its effect when the caster is more than 30 meters away.

Signum Crusis
Deals (66% of M.ATK + 130) neutral magic damage to enemies within 4 meters and lowers enemies’ DEF and M.DEF by an amount equal to double (20 + 2% INT x 1) for 5 seconds.

Light Blessing
Bless party members with holy power. After using this skill, heal friendly targets within 30 meters for 55% of M.ATK + 80) HP for 10 seconds. Loses effect if more than 30 meters from the caster.

Light Blessing
Smite the enemy with divine light, dealing Holy magic damage equal to (51% of M.ATK + 200) and dispelling the target’s Kyrie Eleison effect.

Kyrie Eleison
Grant a damage shield to a friendly target within 30 meters. The shield can be damaged up to 5 times or withstand damage equal to 12% of the target’s Max HP, losing its effect when either limit is exceeded, after 10 seconds, or when the caster is more than 30 meters away.

Swordman

Swordman merupakan job yang menggunakan weapon seperti pedang dan tombak layaknya seorang prajurit. Jika dibandingkan dengan job lainnya, swordman memiliki strength tertinggi.

Pemain yang memilih job ini dapat menggunakan banyak jenis senjata jarak dekat, seperti two-handed weapon, shield, dan armor.Job lanjutan dari swordman adalah Knight dan Crusader.

For Swordman skill description per level click here.


Bash
Deal (105% of ATK + 320) physical damage of your weapon’s attribute to an enemy. After learning Fatal Blow, this skill has a chance of stunning the target. The chance to stun increases as Fatal Blow’s skill level increases. You can adjust the cast level once this skill is equipped.

Fatal Blow
Using Bash decreases the target’s DEF by 20 for 5 seconds and has a 6% chance of stunning the target for 2 seconds.

Increase Recuperative Power
Increases the effectiveness of HP recovery items by 5%. When your HP falls below 30% of Max HP, heal yourself for 4% of Max HP every 1 second for 6 seconds. This effect can only trigger once every 60 seconds. After activation Self-Ignite in PVP, the skill’s recovery effect will not be triggered.

Battle Will
Whenever your normal attacks hit, your Physical Damage Bonus is increased by 20, increasing by 1 more for every 50 STR. Can stack up to 8 times. It lasts for 5 seconds.

Provoke
Provoke an enemy unit within 4 meters, decreasing their DEF by 11%, increasing their ATK by 29%, and forcing them to attack you for 10 seconds. This skill does not affect players. You can adjust the cast level once this skill is equipped.

Endure
Gain the Endure effect, preventing you from being interrupted or knocked back when being attacked. Also, increase DEF and M.Def by 20. The Endure effect will be removed after 10 seconds or being attacked 8 times.

Magnum Break
Deals (120% of ATK + 120) Fire physical damage to enemies within 3 meters. After casting this skill, your weapon will gain the Fire Attribute, and normal attacks will deal 20% more damage for 6 seconds. You can adjust the cast level once this skill is equipped.

Sword Mastery
ATK increases by (8 + AGI x 5%) when equipped with a One-Handed Sword/Two-Handed Sword.

Mage

Mage merupakan job yang menguasai ilmu sihir untuk menjatuhkan musuh. Job ini merupakan karakter yang paling lemah, namun memiliki intelligence yang tertinggi yang memperbolehkannya untuk mengeluarkan berbagai jenis sihir ofensif.

Job ini hanya dapat menggunakan tongkat sihir dan pisau sebagai senjata. Semua kemampuan sihirnya sebagian besar memiliki elemen khusus. Job lanjutannya adalah Wizard dan Sage.


Magic Crusher
Deal (115% of M.ATK + 280) Neutral magic damage to an enemy on use. You can adjust the cast level once this skill is equipped.

Fire Bolt
Call down a fire bolt on an enemy, dealing (110% of M.ATK + 220) Fire magic damage. You can adjust the cast level once this skill is equipped.

Soul Strike
Summon Holy spirits to attack, dealing (130% of M.ATK + 320) Ghost magic damage to an enemy. Delas 50% more damage to Undead monsters. You can adjust the cast level once this skill is equipped.

Lightning Bolt
Call down a lightning bolt on an enemy, dealing (110% of M.ATK + 220) Wind magic damage. You can adjust the cast level once this skill is equipped.

Fire Ball
Shoot a fireball, dealing (105% of M.ATK + 130) Fire magic damage to enemy units within 3 meters of the specified location. You can adjust the cast level once this skill is equipped.

Heaven’s Drive
Commands spikes to protrude from the ground near the target, dealing (110% of M.ATK + 220) Earth magic damage to an enemy. You can adjust the cast level once this skill is equipped.

Cold Bolt
Call down an ice bolt on an enemy, dealing (110% of M.ATK + 220) Water magic damage. You can adjust the cast level once this skill is equipped.

Fire Wall
Conjures a ring of fire to obstruct enemies from advancing, dealing (33% of M.ATK + 25) Fire magic damage to enemies that attempt to pass the firewall. It lasts for 10 seconds. The ring of fire can obstruct enemies up to 4 times and will persist for at least 3 seconds. You can adjust the cast level once this skill is equipped.

Zen
Increase SP Regen, restoring (0.1% of Max SP +2) SP every 10 seconds and increasing the effectiveness of SP recovery items by 3%.

Frost Diver
Deals (225% M.ATK + 440) Water magic damage to an enemy and has a 55% chance to freeze then for 1 second. While frozen, the target’s Armor attribute will become Water, their M.DEF will be decreased by 20%, and their HP and SP will not recover naturally. When the frozen effect is dispelled in advance due to being attacked, the Water armor attribute effect will persist for another 3 seconds. You can adjust the cast level once this skill is equipped.

Merchant

Merchant merupakan job khusus yang mengutamakan perdagangan di atas pertarungan. Job ini tak pandai bertarung namun dapat menyewa Cart dari para Kafra untuk berdagang dan memiliki kapasitas menyimpan barang terbesar. Pada ROX sendiri terdapat 3 tipe: flexible, berseker dan zeny dan dapat disesuaikan dengan kebutuhan party/guild.

Selain itu, kemampuan seperti Overcharge dan Discount memudahkannya untuk mendapat banyak Zeny dan mengiritnya. Job ini menggunakan senjata jenis kapak. Job lanjutannya adalah Blacksmith dan Alchemist.


Buying Low
Enjoy a 4% discount when purchasing items from NPC shops and a 1% discount when purchasing items from the Chamber of Commerce using Zeny.

Overcharge
Earn 4% more when selling items to NPC shops and 1% more when selling items to the Chamber of Commerce.

Enlarge Weight Limit
Increases weight limit by 200.

Pushcart
Allows the usage of pushcarts that can carry a heavy load. You can rent a pushcart that has an initial weight limit of 8000 from the Kafra Service. Each level up increases the weight limit by 500. Current weight limit is 8500.

Cart Revolution
Can only be used when equipped with a pushcart. After casting, attacks an enemy target within a circular area using the pushcart, dealing (120% of ATK + 320) Neutral physical damage. After learning Weight Utility, the damage of this skill increases with maximum weight.

Crazy Uproar
Lets out an invigorating shout. After casting, all party members gain 11 STR for 120 seconds. Loses effect if more than 30 meters from the caster.

Battle Will
Whenever your normal attacks hit, your Physical Damage Bonus is increased by 20, increasing by 1 more for every 50 STR. Can stack up to 8 times. Lasts for 5 seconds.

Midas Touch
Deals (105% ATK + 320) Neutral physical damage to an enemy and inflicts Bounty on it for 10 seconds. Killing a monster with Bounty earns you 24% more Zeny.

Mammonite
Expends 150 Zeny, dealing (80% ATK + 350) physical damage of your weapon’s attribute to an enemy.

Open Shop
Set up a shop to sell items. You can list up to 16 items for sale currently.

Thief

Thief merupakan job yang mengandalkan kecepatan menyerang dan menghindar. Senjata yang sering digunakan adalah pisau. Job ini bukanlah job terkuat, namun kecepatan yang dimilikinya mampu menyerang dengan Double Attack, meracuni musuh dan bersembunyi.

Selain itu, Thief adalah satu-satunya job yang dapat menyembuhkan racun dengan Detoxify. Job lanjutannya adalah Assassin dan Rogue.


Double Attack
When equipped with a Dagger, normal attacks have a 5% chance to deal double damage on hit. Guaranteed to trigger if the first normal attack within 5 seconds of canceling Hiding is not critical.

Improve Dodge
Increases Final Dodge Rate by 1% and Movement Speed by 1%. Dodging increases ATK by 1% for 5 seconds.

Hiding
After using this skill, you maintain 80% of your Movement Speed for 5 seconds and enter Hiding mode, becoming undetectable by enemies. Actively attacking, taking damage, or being affected by anti-stealth will cancel Hiding. When normal attacks remove this skill’s Hiding effect, you apply an Assassination mark to the first target you attack. This mark lasts for 3 seconds. Your subsequent attacks will deal 10% increased damage to marked targets.

Brute Force
Deals (120% of ATK + 230) physical damage of your weapon’s attribute to an enemy target and lowers their Movement Speed by 40% for 5 seconds.

Ambush
Deals (110% of ATK + 280) physical damage of your weapon’s attribute to an enemy. If used while Hiding, stuns the target for 2 seconds.

Venom Knife
Attack with Venom Knife, dealing (115% of ATK + 320) physical damage of your weapon’s attribute to an enemy. If the target of Venom Knife is poisoned, deals an additional 100% physical damage to your weapon’s attribute.

Detoxify
Removes the Poison status from yourself and all party members within 30 meters and makes you and your party members immune to Poison for 8 seconds. Loses its effect when the caster is more than 30 meters away. When the Poison effect is removed by Detoxify, the target is healed for 2% of their current HP.

Enchant Poison
Apply poison to your weapon. Your normal attacks deal an additional 16% Poison physical damage for 30 seconds and have a 3% chance to poison the target for 7 seconds. When poisoned, the target will take Poison physical damage equal to 20% of the caster’s ATK every second, their DEF will be decreased by 25%, and they will not naturally recover HP and SP for the duration of the effect. The damage effect can stack up to 5 times. When the target’s HP is less than 25%, they will stop taking damage, but the other debuffs will still be in effect.

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